Video Game Studio

HaendGames

France

HaendGames is a video game development studio with varied ambitions, ranging from the design of simple multiplayer games to the realization of major 3D projects.

Our goal is to build a talented team capable of leveraging the best technologies on the market to create unique gaming experiences.

Internal structure

Team & Technologies

Management

Pierric Saillard

Pierric Saillard

Managing Director & Game Designer

Game Engines

Godot Engine

Development of simple and multiplayer games. This engine was chosen for its great versatility, lightness, simplicity, and cross-platform capability.

Unreal Engine

Creation of ambitious 3D projects. A technology selected for its power, visual quality, and perfect integration with the MainVision ecosystem.

Evolution

History & Objectives

Timeline

2026

Design phase

Conceptualization of the studio, choice of game engines, and start of team recruitment.

Roadmap

2026

First prototype

Development of a first playable prototype for a 2D multiplayer game.